The knowledge toolkit is the key project output to support widespread virtual scenario creation and usage. It consists of demonstration and exemplar VS cases, training documentation and media, and a MOOC on scenario-based learning entitled Using Virtual Scenarios to Create Effective Learning.
The technical toolkit enriches existing VS delivery systems, namely Open Labyrinth and Casus. These systems have very different approaches to authoring and delivering the scenarios. Open Labyrinth is an open source system that utilises a branched navigation model whereas Casus is a commercial tool with semi-linear navigation. This part of the toolkit consists of software prototypes extending the functionality of the VS delivery systems, and installation and maintenance guidelines.
ERASMUS+ programme | 01/01/2016 – 31/12/2018 | 6 Partners
Project introductory video
Each area of professional competency faces its own challenges in providing relevant training before workplace practice. In public service and industry, too much is expected of students learning from their apprenticeship phase, compromising reliability or safety. Trainees lack opportunities to practise applying “inert” knowledge to a real task context, while in a risk-free environment.
Interactive virtual scenarios (VS) or simulations (Scenario-Based Learning; SBL) are recognised by many teaching and learning communities as effective tools for developing reasoning, and for safe training in workplace competency. However, the approach is challenging for educators to understand, and does not fit easily into conventional platforms either pedagogically or technically.
This project takes SBL ‘out-of-the-box’, to make it more accessible for a wide range of professions. Developments will include the ability to embed SBL activities directly into learning platforms and Massive Open Online Courses (MOOCs), adding renewed pedagogic value and ease-of-use to learners through improved integration, progress monitoring, and the delivery of feedback. By embedding SBL, MOOCS will enable development of real world skills, competency and experience rather than knowledge. The provision of training materials in multiple languages, including a ‘How to create Virtual Scenarios’ MOOC, will make VS more accessible for educators. The project will sustain and disseminate these activities through an extended partnership, the ‘WAVES’ network.
Chemmedia, Germany
City and Guilds Kineo, UK
CHeM, France
ESADE, Spain
Hasso-Plattner-Institut, Germany
Hôpital Cheikh Khalifa Ibn Zaid Morocco
INTREPID Learning, USA
Lee Kong Chian School of Medicine, Singapore
Université Mohammed VI des Sciences de la Santé, Morocco
Novartis, Global
Open Knowledge Foundation, UK
OpenLabyrinth, Canada